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Linux Kernel Optimization
Posted by then00b, 09-12-2007, 03:32 AM | I'm looking into starting a GSP (Game Server Provider) within the next 4-6 months.
One big factor I will need to tackle is optimizing the linux kernel on CentOS for game servers.
This entails accelerating the kernel to allow for 1000fps in Counter strike and Counter Strike Source, as well as tailoring the kernel to provide very reliable server side fps.
My question is, what would be some good sources about possibly doing this, also how would I go about rebuilding the kernel, and is it worth learning how to do myself even though my knowledge is fairly minimal in Linux?
Also does anyone know of specifics about what I need to modify in order to do this.
Thanks in advanced.
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